How to Use a Color Wheel for Web and UI Design
Learn how to use a color wheel for web and UI design: RYB vs RGB wheels, hue degrees, reading harmonies, and turning wheel picks into usable interface colors.
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See where your color sits on the color wheel along with its complement and triadic partners.
Designer
This online color wheel tool plots your color on an RGB wheel and marks the key relationships around it: the base hue, its complement directly opposite and the two triadic positions a third of the way around in each direction. Each marked color is listed with its hue in degrees, and HSL values show exactly where your color sits. It turns hue relationships into a picture, which suits students, illustrators and designers who understand color better visually than through numbers.
Hue position alone does not tell you how bright a color will look. At the same HSL saturation and lightness, yellow at 60 degrees appears far brighter than blue at 240 degrees, because human vision is most sensitive to green and yellow light. When you take colors from the complement or triadic markers, adjust each one's lightness by eye or with a contrast checker so the set feels balanced rather than only mathematically equal.
FAQ
Find your starting color, then use geometry to locate partners: the color directly opposite is its complement, neighbors within about 30 degrees are analogous, and points 120 degrees apart form a triad. These relationships give you combinations that feel balanced. This tool marks the complement and the triad for you.
The RYB wheel, with red, yellow and blue primaries, comes from traditional painting and pigment mixing. The RGB wheel, with red, green and blue primaries, describes how screens mix light and is the model behind HEX and HSL. Because the wheels are arranged differently, opposites differ too: red pairs with green on RYB but with cyan on RGB.
In HSL and HSV, hue is an angle from 0 to 360 degrees around the wheel. On the RGB wheel, 0 is red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue and 300 is magenta, after which it returns to red. Harmony rules are calculated by adding or subtracting degrees from the base hue.
The primaries are red, green and blue, the three colors of light that screens combine. Mixing two primaries at full strength gives the secondaries: red and green make yellow, green and blue make cyan, and blue and red make magenta. All three together at full strength make white.
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Learn how to use a color wheel for web and UI design: RYB vs RGB wheels, hue degrees, reading harmonies, and turning wheel picks into usable interface colors.
Read Guide